Building a hill...

Having a problem making your model railway layout look real. Post questions and share the results of your model railway scenery here.
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Beynac
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Re: Spreading flocks and scatters

Postby Beynac » Fri Apr 14, 2017 4:07 pm

This my first try with Faller scatters and I had a lot of fun to make it. All your constructive criticism are welcome.

HILL #11.jpg
HILL #11.jpg (385.5 KiB) Viewed 462 times
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End2end
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Re: Spreading flocks and scatters

Postby End2end » Fri Apr 14, 2017 4:16 pm

I think the edges are too defined but it does depend what scenery is going on top.
Also I think blend it some more. Each colour is very blatent.
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Beynac
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Re: Spreading flocks and scatters

Postby Beynac » Fri Apr 14, 2017 4:26 pm

End2end wrote:Also I think blend it some more.

You're right !
End2end wrote:Each colour is very blatant.

You're also right !
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b308
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Re: Building a hill...

Postby b308 » Fri Apr 14, 2017 4:31 pm

I agree with E2E's reply on the other thread, it's not blended enough... Nature is a lot more subtle...

Use the brown as a base and then add a mixture of the greens on top for the grass cover.

If the grey is representing rocks then don't use flock, rocks tend to be smooth and you wouldn't normally find them looking like that... Also the rocks would tend to be visible on thye steep sides rather than on the top, with just rock outcrops on the top...

https://upload.wikimedia.org/wikipedia/ ... ox_Tor.jpg

Again, as suggested earlier, you need to look at photos of the Real Thing and try to imitate that rather than scattering flock willy-nilly...

http://www.hotelroomsearch.net/im/hotel ... top-17.jpg

b308
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Re: Spreading flocks and scatters

Postby b308 » Fri Apr 14, 2017 4:36 pm

You could do with asking the Mods to combine the two threads or it will get very complicated! Here's my reply on the other one until then:

I agree with E2E's reply on the other thread, it's not blended enough... Nature is a lot more subtle...

Use the brown as a base and then add a mixture of the greens on top for the grass cover.

If the grey is representing rocks then don't use flock, rocks tend to be smooth and you wouldn't normally find them looking like that... Also the rocks would tend to be visible on thye steep sides rather than on the top, with just rock outcrops on the top...

https://upload.wikimedia.org/wikipedia/ ... ox_Tor.jpg

Again, as suggested earlier, you need to look at photos of the Real Thing and try to imitate that rather than scattering flock willy-nilly...

http://www.hotelroomsearch.net/im/hotel ... top-17.jpg

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Beynac
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Re: Spreading flocks and scatters

Postby Beynac » Fri Apr 14, 2017 5:23 pm

b308 wrote:You could do with asking the Mods to combine the two threads or it will get very complicated!

I sent a PM to Bufferstop.
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smeghead28
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Re: Spreading flocks and scatters

Postby smeghead28 » Fri Apr 14, 2017 10:56 pm

Buy something like this

http://www.hattons.co.uk/37696/Woodland ... etail.aspx

It is surprising how you can get pretty good results quite easily and once you see what materials are included and how to use them you can buy more of them individually.
I am no "expert" but I think I did quite well :)
There are a couple of bits in the pictures that don't come as part of the kit such as the purple ground cover and the bigger bushes.

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Beynac
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Re: Spreading flocks and scatters

Postby Beynac » Sat Apr 15, 2017 7:19 am

Nice pics. And yes, you're an expert ! :D
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TimberSurf
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Re: Building a hill...

Postby TimberSurf » Sun Apr 30, 2017 12:00 pm

Pierre, you may find this http://www.elotion.co.uk/terrain.html very interesting, just updated my website (especially for you :wink: )
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Lumsdonia <--- Hit link to go to my website for full story and wiring advice!

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Beynac
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Re: Building a hill...

Postby Beynac » Sun Apr 30, 2017 3:49 pm

Thanks TimberSurf. Very interesting and very helpful.
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Mountain
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Re: Building a hill...

Postby Mountain » Mon May 08, 2017 9:39 pm

Does this mean you are going to make a mountain on your figure 8 layout?

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Beynac
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Re: Building a hill...

Postby Beynac » Tue May 09, 2017 6:22 am

Not yet. But one day who knows...
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