Inspiration required

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BaldEagle
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Inspiration required

Postby BaldEagle » Wed Jul 27, 2016 11:43 pm

I have two troublesome areas that keep bothering me. They bother me because i just cannot for the life of me think what to put there. I want something of interest, which is why i have called upon the kind community to give me some inspiration.

The first of the two areas is the back right hand corner. To the left of it there is a small town scene. I didn't know whether to carry on this town scene or just switch things up a little and add something else. What are your thoughts?
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Lastly, the second of the two areas is a small area right infront of the station and on the edge of the baseboard. The station is the main focal point of that baseboard as it is right in the centre of it, so i wouldn't want anything to block the view. Have you got any ideas?
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This is just another view of the area infront of the station, i find it hard to imagine what would go here, and what would look good here.
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I have been stuck on these areas for a little while now, so any inspiration would be wonderful. Thank you for stopping by, and have a great day.

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End2end
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Location: At the end....... and sometimes at the other end

Re: Inspiration required

Postby End2end » Thu Jul 28, 2016 12:33 am

I think it could do with more homes and perhaps a factory behind them for employment in the area.... or a park on a hill behind them for recreation for the residents maybe with a cliff dropping down to track level on the bend.
And by the station perhaps some extra storage as you have 2 bay platforms (Or a run around loop past the front bay platform) ....and / or an allotment as that wouldnt be too high in front of the station.
Thanks
End2end
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Bufferstop
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Location: Bottom end of N. Warks line

Re: Inspiration required

Postby Bufferstop » Thu Jul 28, 2016 10:06 am

Have you given any thought yet to a backscene. After all the general shape of the land would be what was there before the railway was built. If it hasn't been built over it will be an extension of whatever goes in the corner. Merging foreground and background can be tricky, it helps if the join would be obscured by a wall, hedge, fence or even just some raised ground. Modelling the change from built up to open scenery can require a lot of space so it's best if the change happens "off scene"
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b308
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Location: North Worcs

Re: Inspiration required

Postby b308 » Thu Jul 28, 2016 10:22 am

Whilst on the subject of backscenes make sure that it is curved... The Sky doesn't have right angle corners!! ;)

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Lancastrian
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Re: Inspiration required

Postby Lancastrian » Thu Jul 28, 2016 11:33 am

Not Every ones cup-of-tea, but I can see a canal with a lock (or two). If you go with this please make sure that the lock gates are the right way, both double and single gates open towards the higher level, so that the water pressure keeps them closed.
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SRman
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Re: Inspiration required

Postby SRman » Thu Jul 28, 2016 12:51 pm

I have put a large-ish church on a hill on one corner. It will also include some trees and a cemetery.

For the second back corner, I have planned to put a farm (mostly using Skaledale Holly Farm components), with a little terracing of a shallow hillside.

For the third rear corner, I have not yet thought of anything.

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Bufferstop
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Re: Inspiration required

Postby Bufferstop » Thu Jul 28, 2016 12:57 pm

Here's some piccies of how I handled the change from 3D to 2D where the modelled scene meets the backscene. They might just help you envisage how to handle that back corner.

Here's the bridge with a bit of the road showing in the distance, but the immediate join is below the crown of the road.
Image


Here rising ground suggesting there's something between the foreground and distant scene. The trees at the front hide one of my rather sharp curves. The corner in the sky isn't too noticeable as it's flooded with light from fluorescent tubes mounted so as to prevent shadows on the sky. (One of my pet hates.)
Image


This is where my urban scene merges into the country beyond. Chopping off the lower floor of the houses suggests there's a back garden behind the wall. Now that's not another corner in the sky, the corner is behind the water tower, what looks like a sharp edge to the cloud is caused by additional light from the tube lighting the back wall. Sometimes you just can't win.
Image

Hope there's a bit of inspiration in there.

John W
aka Bufferstop
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Emettman
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Re: Inspiration required

Postby Emettman » Thu Jul 28, 2016 1:38 pm

Definitely something raised for the corner.
Apart from anything else, it gives a reason for the tracks turning away from it.
Elevated, by a town, that's a site for a ruined castle or abbey, or the local grandee's mansion (new or old)

In front of the station: just asking but have your controls got a proper home as yet?
A factory yard wall could then define the end of the scenic space.

Alternates: near the railway was a popular site for allotments where I grew up (I wonder if it was "border-land" the railway gave up for the war effort, and never got back?)
The more modern you are, the more likely it is to be a car park!

Chris
"It's his madness that keeps him sane."

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SRman
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Re: Inspiration required

Postby SRman » Fri Jul 29, 2016 12:52 am

Sorry, I couldn't find the photos in a hurry to illustrate my previous post. this is still very much under construction, but may serve to inspire. Having the raised scenery leading to the corner does make it easier to disguise the break; this is somewhat like John/Bufferstop's raised hill with tower (?) and flag.

Image

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I am still looking forward to a time when I can put my backscenes up. They have to await completion of tracklaying, ballasting and third rail laying.


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