This is my layout. It covers all my needs (i think);
- Fast/freight trains can pass slow trains stopped at the station
Branchline to play with while the 2 mainlines run
Ability to run trains on to and off of the branchline and into the bay from the mainline.
Depot area to play shunting/store locomotives
Gradients to make the layout more interesting
The layout offers all of these, but I want to run the layout realistically (ish) so can anyone help/advise if the operation of getting DMUs into the yard from the mainline and branchline.
From the bay top left, the DMU would need to either reverse on to the mainline heading right either up the up line or cross and go up the downline before moving into the yard using the points on the right. (This is my latest addtion). My original method was the DMU would travel up the branchline and then reverse down into the station onto the bottom line. (Or the last train from of the day on the branchline could travel to that platform. The DMU could then reverse into the headshunt.
There is easy entry and exit from the right of the yard (where the branchline crosses). Exiting left through the station is easy, but the access coming through the station is more awkward. Would a loco/DMU travel along the up line and then reverse into the yard, or would it cross to the downline and reverse into the yard or the last option would it travel along the upline, just out of the station reverse into the downline of the station and drive into the yards headshunt.
I hope this all makes sense, I'm just trying to make sure that the entrances and exits to the yard are ok.
Any help is appreciated
PS Next is signalling. lol